Get support for ramsey/docker-pennmush
If you're new to LTH, please see our FAQ for more information on what it is we do.
Support Options
Unfortunately, there are currently no active helpers for this repository on the platform. Until they become available, we reccomend the following actions:
View Open IssuesTake a look to see if anyone else has experienced the same issue as you and if they managed to solve it.
Open an IssueMake sure to read any relevant guidelines for opening issues on this repo before posting a new issue.
Sponsor directlyCheck out the page and see if there are any options to sponsor this project or it's developers directly.
ramsey/docker-pennmush
benramsey/pennmush
benramsey/pennmush is a Docker image for PennMUSH.
This project adheres to a Contributor Code of Conduct. By participating in this project and its community, you are expected to uphold this code.
Getting/Updating the Image
To get or update the benramsey/pennmush image, use the pull
command:
docker pull benramsey/pennmush
This will always pull the image tagged as latest
. If you would like to pull
an image with a specific tag, specify the tag when pulling:
docker pull benramsey/pennmush:188p0
Running PennMUSH
To run benramsey/pennmush, specify a host port to proxy to 4201
on the running
container, and map a directory on the host to the /mush/game
directory
on the container.
For example:
docker run -d \
-p 4201:4201 \
-v "/path/to/host/game/dir:/mush/game" \
benramsey/pennmush:188p0
The first time you run the image, the container will create database and
configuration files in /path/to/host/game/dir
. You may edit these files
according to your needs.
You should customize mush.cnf
for your particular MUSH.
Connecting for the first time
You may use any MU* client to connect to PennMUSH. Telnet also works:
telnet localhost 4201
The first time you connect to PennMUSH, use the username One
and password
one
. This is your MUSH "god" account, so be sure to change the password.
<This is where you announce that they've connected to your MUSH>
<It's a good idea to include the version/patchlevel of MUSH you're running>
<It's a good idea to include an email address for questions about the MUSH>
-----------------------------------------------------------------------------
Use create <name> <password> to create a character.
Use connect <name> <password> to connect to your existing character.
Use 'ch <name> <pass>' to connect hidden, and cd to connect DARK (admin)
Use QUIT to logout.
Use the WHO command to find out who is online currently.
-----------------------------------------------------------------------------
Yell at your local god to personalize this file!
> connect One one
Welcome to PennMUSH!
--------------------------------------------------------------------------
Yell at your god to personalize this file
Wizards, tell your friendly neighborhood god to personalize this file!
Last connect was from 127.0.0.1 on Wed Feb 20 04:27:09 2019.
MAIL: You have no mail.
Room Zero(#0RL)
You are in Room Zero.
> @password one=mynewpassword
Getting help
Type help
to get a menu of help commands.
> help
This is the index to the MUSH online help files.
For an explanation of the help system, type: help newbie
For a walkthrough of PennMUSH systems, type: help getting started
For the list of MUSH commands, type: help commands
For the list of MUSH topics, type: help topics
For an alphabetical list of all help entries: help entries
For information about PennMUSH: help code
For a list of flags: help flag list
For a list of functions: help function list
For a list of attributes: help attribute list
To see the configuration of this MUSH: @config
Use 'help <pattern>' to search for topic names that match the wildcard pattern
<pattern>, or 'help/search <pattern>' for a list of topics whose text matches
<pattern> (See HELP SEARCHING for details on the format of the pattern).
On many MUSHes, list local commands with: +help
If there are any errors in the help text, please notify a wizard in the game,
or file an issue at https://github.com/pennmush/pennmush/issues, which is the
bug-tracking site for PennMUSH (and its distributed help files) but probably
has no relation to this MUSH in particular.
Reboot and shutdown
Any time you make changes to configuration files, you need to reboot PennMUSH in order to reload the configuration files. You can do this while either connected to the MUSH through a client or Telnet, or you may send a reboot command through Docker to the running container.
While connected to PennMUSH using a MU* client, you may reboot/reload with the
@shutdown/reboot
command:
> @shutdown/reboot
GAME: Reboot w/o disconnect by One, please wait.
GAME: Saving database. Game may freeze for a few moments.
GAME: Save complete.
GAME: Reboot finished.
If you wish to reboot PennMUSH without connecting to a client, you may do so by
sending a command to the Docker container. First, find the ID or name of the
running container with docker ps
. Then, send it a reboot command:
docker exec 3148b63e67d1 reboot
To dump data to the database and shutdown PennMUSH, use the @shutdown
command
while connected using a MU* client:
> @shutdown
GAME: Shutdown by One
Going down - Bye
Connection closed by foreign host.
Or you may send the shutdown
command to the Docker container:
docker exec 3148b63e67d1 shutdown
Contributing
Contributions are welcome! Please read CONTRIBUTING for details.
Copyright and License
The benramsey/pennmush Docker image is copyright © Ben Ramsey and licensed for use under the MIT License (MIT). Please see LICENSE for more information.
Our Mission
We want to make open source more sustainable. The entire platform was born from this and everything we do is in aid of this.
From the Blog
Interesting Articles
-
Generating income from open source
Jun 23 • 8 min read
-
2023 State of OSS
Apr 23 • 45 min read ★
-
A funding experiment...
Aug 19 • 10 min read
-
But You Said I could
Aug 19 • 2 min read
Thank you for checking out LiveTechHelper |
2025 © lth-dev incorporated
p-e622a1a2